Since my my post on Structural Tessellations and Morphologies, I have discovered the work of Marc Fornes.
Marc Fornes is an Architect and Computational Morphologist, who is leading the development of computational protocols applied to the field of design and fabrication.
Marc’s work is described best on his webpage MARC FORNES & THEVERYMANY
“any systems can be understood as sum of primitives – theory & science argues that ”the whole can be greater than the sum of its parts” – MARC FORNES / THEVERYMANY™ has been interested to translate such ideas into architecture up to its physical realm. The research is based on a simple but extreme premise: the exploration through DIY design and production of structures made of MANY parts. Such quest involves the development of computational protocols for the generation of compound morphologies and descriptive geometry, both combined with a necessary logistic of production. As based on numbers (units, time,…) both are constantly evaluate through efficiency in order to make it happen.”